๐ฑ/๐ฑ์ฐ์ต๐ฑ27 230306 ๋ธ๋ญใใใ https://youtu.be/W_I-VxZDDoY 2023. 3. 6. Diffuse, Spacular https://youtu.be/kfBUd6L9RT8 #include "Framework.h" Shpere::Shpere(float stackCount, float sliceCount, float radius) { tag = "Shpere"; mesh = new Mesh(); vector& vertices = mesh->GetVertices(); vector& indices = mesh->GetIndices(); vertices.clear(); indices.clear(); float phiStep = XM_PI / stackCount; float thetaStep = 2.0f * XM_PI / sliceCount; VertexType topVertex; topVertex.pos = XMFLOAT3(0.0.. 2023. 2. 24. Mesh https://youtu.be/uJ9e4EKDOws 2023. 2. 23. ๋๊ณ ๋๋ ํ๋ธ https://youtu.be/QNCoHD1Btew 2023. 2. 21. ํ๋ธ๋๋ฆฌ๊ธฐ https://youtu.be/rWP2X93j7V8 ๋น๊ธ๋น๊ธ 2023. 2. 20. DX11_ํ๋ฉด๋ถํ https://youtu.be/ACupdGIIbNI 2023. 1. 25. ์ด์ 1 2 3 4 5 ๋ค์